Alex has 15 years of experience in working in the museum sector, delivering learning and digital projects which engage visitors, learners and the curious with culture. Working with cultural, creative and heritage organisations, he supports them in delivering innovative projects that capture their imagination and ambitions. Alex has a broad range of experience in developing and delivering National Lottery Heritage Fund projects, creating activity and interpretation plans and shaping funding applications.
At the V&A he led Digital Programmes, delivering a programme of events, workshops and digital artistic commissions that engaged the public with cutting edge creative practices. The V&A’s Digital Design Week, as part of London Design Festival, was co-curated by Alex and his team and in 2017 in its sixth year of running, it reached over 80,000 visitors.
His curatorial work showcases contemporary pieces by interdisciplinary artists, designers, researchers and technologists and creates opportunities for the public to collaborate and get creative.
His research and work in museum education has taken him to a number of organisations including Museum of London, University College London (UCL), Crafts Council, Central Saint Martins and Brighton Festival. Having studied at University of Wales, Aberystwyth, Alex went on to gain an MA in Museums and Galleries in Education at UCL where he is now a visiting lecturer.
Alex is also Co-Director at Flow Associates, an agency working across arts and culture to help organisations to thrive, engage and innovate.
“Spread the Virus: What is Digital Art“, Dateagleart, 2018
“The V&A Museum at GOSH“, Great Ormand Street, 2018
“3D Printing brings V&A sculptures to patients at Great Ormand Street“, 3D Printing Industry, 2018
“Global museums are not afraid of marketing experiments“, M360, Delfi, 2018
“When art and tech unite, paintings start to talk in Vilnius“, M360, Delfi, 2018
“Sharing Practice: V&A at Great Ormond Street”, Engage, 2018
“Samsung and the V&A bring museum to life with virtual reality workshop“, AV Magazine, 2016
“The Victoria and Albert Museum Embraces the Samsung Digital Classroom“, 3D Printing, 2016
“Video Games: Curators and Gamers“, The Art Newspaper, February 2015, p.49 – 50
“How can museums support the computing curriculum?”, DLNET, 2014
“Thinking Outside the Screen“, DLNET, 2012
“Transforming Galleries through Gaming“, Museums at Play: Games, Interaction and Learning, Museums Etc, 2011
My various articles and blogs on digital arts, design, education and museums can be found here on the V&A website
Selected Talks, Panels & Conferences
“Freelancing and the Cultural Sector“, GEM, Camden Arts Centre, 2019
“Modern Art and Visitors: designing ways in to art“, MO Museum, Lithuania, 2018
“Design Roast: Creativity through making”, Greenwich University, London, 2017
“The EdTech Podcast: bridging the gap between Ed and Tech,” Loughbrough University, 2016
“The Playable Museum: Collecting Game Cultures”, British Library, London, British Library Labs, 2016
“Let’s Get Real: Effective social media for young audiences”, Culture 24, London, 2016
“Everything Else is Child’s Play: Wearables, Art and Education“, Lecture delivered at: E2BN, 2015
“Making and Breaking“, Lecture delivered at: Intel Superhuman Academy, London, 2015
“Digital Families: Interacting Digitally with Family Groups”, Chair and host, Kids In Museums, Museum of London, 2015
Jury Member, JODI Awards for accessible digital culture, 2014
“Hacking Away: Changing Perceptions of Code through Art. Coding and Creativity: Programming, Computational Thinking and the Arts in Schools“, Royal Society of Arts, London, 2013
“Kidding Around: Hands on Digital Learning for Children and Families“, Museums and the Web, San Diego, 2011
The EdTech Podcast, Episode #4
MO Muziejus, hARTckathon